

How can I learn from my mistakes if the punishment is having to start from zero? It's probably worth re-evaluating your rogue-like mechanics in the context of an RPG, instead of other more common rogue-likes. The game wants you to learn from trial and error, but in practice the game demands perfection. It's very clear the game emulates rogue-like elements: The rearranging dungeon, coin-flip elements, and brutal combat. Combined with the art style, I felt immediately drawn to this game and had high hopes for it after seeing John Wolfe play it.ĭespite that, the game is at odds with itself. The moody atmosphere is just right, and the brutality of the game is enticing in a good way. does it no longer become an accessory? it shows up under items instead of armor.įear and Hunger is one of the most interesting games to come out on the RPGmaker platform in a while. This bug is minor as you still get the baby. The Pixels become broken (clear box surrounded by broken pixels). When using the Demon Seed ability on the Crow Maulers corpse when he's in the free save bedroom. Had to close and reopen the application to fix it. I went to the Mines and the Ghost Knight that protects the Alchemist was guarding the hall outside the Salmonsnake.Īlso lost the use of all items in my bag after reloading my save. Thankfully you can proceed without his key.Īnother possible bug.

Once it finished he wasn't in the cell and the sequence with the torturer never activated. I was walking up the middle of the hall my character stopped, and the sequence started but his sprite wan't there, it ran through the dialog. Playing V1.0.3 during the sequence when you first meet Lord Buckman. Encountered a bug, not sure if it's been reported.
